﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenTK;
using TexLib;
using OpenTK.Graphics;
using OpenTK.Input;
using System.Drawing;
using OpenTK.Graphics.OpenGL;
using System.Drawing.Imaging;
using System.Reflection;
using Entity;


namespace MyOpenGame
{
    public class Reindeer : Attack
    {
        public Reindeer(int row)
            : base(row)
        {
            GameUtility gameUtility = new GameUtility();
            _points = gameUtility.GetAttackerPointsForRow(row);
            _texture = Texture.getReideer();
            _moveStep = -1;
            _lifePoints = 3;
            _gold = 3;
        }

    }
}
